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How to Play

From the My Life is an RPG wiki.

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Each day you get a short story β€” a few moments to react to. Every moment gives you three ways to answer, and what you pick nudges your four stats and how close you are to whoever you're talking to.

🎯 Your three choices

Every moment has exactly three options, one of each type:

  • Logical β€” the safe, smart move the character would back. Steady stat gain, no dice.
  • Passiveβ€” hang back and watch, say nothing. Low risk, low reward β€” but sometimes it's secretly the right call.
  • Chaotic β€” always rolls the dice. Win big (double reward, maybe a rare item) or whiff and have it backfire.

🎲 Rolling the dice

Only the chaotic choice rolls. It either crits (you win β€” reward doubled) or flops(it backfires, and the character's reaction stings a little). No boring middle β€” going chaotic means taking the swing.

πŸ“Š Your four stats

STR Β· Strength

Body and follow-through. Lane carried by Hana.

INT Β· Intellect

Systems, attention, knowing the plan. Lane carried by Kenji (Sam meta-adjacent).

GLD Β· Gold

Resources and what you owe. Lane carried by Kenji and Mei.

CHR Β· Charisma

Nerve, presence, the chaotic swing β€” earned from chaotic crit-successes. Lane carried by Mei and you.

❀️ Making friends (REL)

Each character keeps a secret friendship score with you (called REL). It climbs through 10levels β€” the higher it gets, the more they trust you, and the bigger the things they'll tell you.

#TIERREL
1Circling0–14
2On your radar15–39
3Inside their orbit40–79
4Trading favors80–139
5In your corner140–219
6Saved a seat for you220–319
7Knows where you keep things320–449
8Folded in450–629
9Named in the will630–849
10Unspoken850+

🎁 Items

β–Έ MEMENTO

Flavor drop, frequent (3–6/day). Screenshots, charts, small artifacts. Collapsed into a single line at day end.

β–Έ KEEPSAKE

System-relevant (1–2/day). Marks a skill unlock, a context toggle, a milestone. The expected reward of the logical path.

β˜… RELIC

Rare (0–1/day, often 0). Chaotic crit-success drops and tier-up commemorations. The only place a star appears outside achievements.

β–Έ LEGENDARY

⚑ Energy (AP)

Chatting with the squad outside the daily story costs 1 energy (AP). You get one a day β€” spend it on a chat, a trip to an Elseworld, or save it for later. Whatever you talk about, they remember it tomorrow.

The REL ladder and item rarities are generated from the game; the stat and loop descriptions are hand-authored game facts.

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CANON SNAPSHOT Β· RUN-005 Β· 195D16D8F2F3 Β· GENERATED FROM THE GAME